- Member Since:
- July 16th 2008
I began my academic life as a computer scientist and mathematician, started studying computer graphics, that led to 3D scientific visualization work for JPL, was snatched up by a game company in La Jolla, worked on 3D sound systems for N64, PS1, PC, Mac, Linux until it('s clients) went bust, tried graduate school in CS, wasn't happy, worked for an Autodesk subcontractor (and general design automation company), put people out of work with automation tools, got tired of that, and with the help of a Marxist feminist and a sociologist found "STS" as a (un)discipline, got in, studied Open Source Software development for a while, got tired of it, did NSF funded research studying work at video game companies in the United States and India. My primary field site got bought by Activision and got a PhD studying work practice in the "game industry" in the US and India. Simple right?